Party formation


 * This page covers the basic party formation mechanics. For a guide on Party Formation, see Party Formation guide.

A party is comprised of 4 units, 3 weapons, and 1 of each type of Accessory (Attack, Defense, Support). A player can set their party formation by going to "Set" from the Home Screen.

Weapons

 * See also Weapons

A unit can equip 1 main weapon and 2 sub weapons. The main weapon must match the unit's weapon type while sub weapons can be any weapon type. However, sub weapons will only give 10% of their stats when a not matching weapon type while matching weapon type gives 20%.

Weapons also have passives (Auto Skills) which also boosts stats. The main Auto Skills are as follows :

Accessories

 * See also Accessories

A unit can equip one of each Accessory type (Attack, Defense, Support). Accessories have main Auto Skills, sub Auto Skills, and Sigil Auto Skills.


 * Main Auto Skills are dependent on the accessory recipe crafted as well as the accessory rarity. The Main Auto-Skill improves when increasing accessory level.
 * Sub Auto Skills are dependent on rarity and rank. At accessory level 3, 6, 9 and 12, depending on the accessory rank, an accessory can either randomly select one of its sub skills to improve, or add an additional sub-skill. At max level, all accessories have 4 sub skills.
 * Sigils are randomly decided when crafting the accessory. Depending on the sigil, it may require 1-3 accessories with that sigil equipped to the unit in order to take effect. Sigils that only require 1 accessory to take effect can stack.

Set Items
Players can also choose up to 4 items to take on Quests, but not more than the maximum specified amount of an item.